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Eventually a bunch of enemy soldiers breach the Villa walls. After a while, you'll have a cut scene, which will force you to man the second cannon and start destroying the enemy cannons on the right. You can make each shot count double by laying your aiming reticle between two enemy cannons, as one well-aimed shot will take out two cannons at once. Your cannon takes a long time to reload, so don't waste your shots. Man a cannon and you'll need to take out the enemy cannons as quickly as possible. Get to the top of the wall and follow the map marker to the cannons.
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The wall crumbles leaving you with a series of hand holds you'll need to climb to reach the rampart. On your left side, there is a ladder on a wall, so attempt to climb it, and don't get concerned when you fail. When you get knocked off the horse, hop over some barrels and swing across some poles to reach the rooftops. The horse will essentially automate its way through the city if you just press and hold forward on the control stick. After the scene plays out, Ezio hops onto a horse and you must charge through the city. Return to the Villa for some dialog and then head upstairs, through a door in the southeast corner, for a steamy cut scene. After some dialogue, you'll get a chance to practice firing the repaired cannon. Talk to him and walk him to the broken cannon. You can find the engineer by following the rampart northwest. They're trying to get a cannon working but need your help. This memory is started by talking to some soldiers on top of the Villa wall at the south end. Simply catch up to the horse, mount the horse and ride it back to the stables to complete the memory. The horse will soon go galloping past the stables.Īs you chase it, the horse runs back and forth between two points on the road. One of the horses has run away and you need to bring it back. You can start the next memory by talking to the man at the stables near the south entrance of the Villa. Pick them up and follow the woman to the memory's end point.
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There's be a woman having trouble carrying some flowers. The first one we'll do is the one that's southeast of your locatin. You'll be going back to the Villa (Monteriggioni) and after a cut scene, you'll have three memories to start in the area. Once you've left Il Vaticano, the memory is over. Once you're done fighting, follow Mario through the city, dealing with any enemies that you may come across.
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You'll be given a tutorial on how combat works in this game (it's basically the same as II!). When you've gotten to the top, follow Mario, but don't let him get too far away.Īfter a second cut scene, follow Mario into the courtyard for a fight. Use Eagle Vision to find the hand grips that you'll be climbing.
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You'll be given a quick tutorial on how to use Eagle Vision, and you'll have to climb out of the pit that you're in. After it's over, you'll be in the Vatican, and the game starts off where it ended in Assassin's Creed II. There are no secondary constraints for this Sequence's memories.īe ready for a quick time event near the end of this cut scene.